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//! This crate is x86_64's little brother. It provides i386 specific functions //! and data structures, and access to various system registers. #![cfg(any(target_arch = "x86", test, doc))] #![allow(dead_code)] pub mod instructions { //! Low level functions for special i386 instructions. pub mod tables { //! Instructions for loading descriptor tables (GDT, IDT, etc.). use crate::gdt::segment_selector::SegmentSelector; /// A struct describing a pointer to a descriptor table (GDT / IDT). /// This is in a format suitable for giving to 'lgdt' or 'lidt'. #[repr(C, packed)] pub struct DescriptorTablePointer { /// Size of the DT. pub limit: u16, /// Pointer to the memory region containing the DT. pub base: u32, } /// Load GDT table. /// /// # Safety /// /// The gdt argument must be a valid table pointer, containing a pointer /// in physical memory to a correct GDT. The meaning of a "correct GDT" /// is left as an exercise to the reader. pub unsafe fn lgdt(gdt: &DescriptorTablePointer) { llvm_asm!("lgdt ($0)" :: "r" (gdt) : "memory"); } /// Load LDT table. /// /// # Safety /// /// The ldt must point to a valid LDT segment in the GDT. Note that /// modifying the current LDT might cause pointer invalidation. pub unsafe fn lldt(ldt: SegmentSelector) { llvm_asm!("lldt $0" :: "r" (ldt.0) : "memory"); } // TODO: Goes somewhere else. /// Sets the task register to the given TSS segment. /// /// # Safety /// /// segment must point to a valid TSS segment in the GDT. pub unsafe fn ltr(segment: SegmentSelector) { llvm_asm!("ltr $0" :: "r"(segment.0)); } /// Load IDT table. /// /// # Safety /// /// The idt argument must be a valid table pointer, containing a pointer /// in physical memory to a correct IDT. The meaning of a "correct IDT" /// is left as an exercise to the reader. pub unsafe fn lidt(idt: &DescriptorTablePointer) { llvm_asm!("lidt ($0)" :: "r" (idt) : "memory"); } } pub mod segmentation { //! Provides functions to read and write segment registers. use crate::gdt::segment_selector::SegmentSelector; /// Reload code segment register. /// Note this is special since we can not directly move /// to %cs. Instead we push the new segment selector /// and return value on the stack and use lretq /// to reload cs and continue at 1:. /// /// # Safety /// /// Sel must point to a present, valid segment in the GDT or LDT. /// Changing a segment will cause pointers to become invalidated. The /// only sound way to use this function is if the target segment has the /// same layout as the original segment. pub unsafe fn set_cs(sel: SegmentSelector) { llvm_asm!("pushl $0; \ pushl $$1f; \ lretl; \ 1:" :: "ri" (u64::from(sel.0)) : "rax" "memory"); } /// Reload stack segment register. /// /// # Safety /// /// Sel must point to a present, valid segment in the GDT or LDT. /// Changing a segment will cause pointers to become invalidated. The /// only sound way to use this function is if the target segment has the /// same layout as the original segment. pub unsafe fn load_ss(sel: SegmentSelector) { llvm_asm!("movw $0, %ss " :: "r" (sel.0) : "memory"); } /// Reload data segment register. /// /// # Safety /// /// Sel must point to a present, valid segment in the GDT or LDT. /// Changing a segment will cause pointers to become invalidated. The /// only sound way to use this function is if the target segment has the /// same layout as the original segment. pub unsafe fn load_ds(sel: SegmentSelector) { llvm_asm!("movw $0, %ds " :: "r" (sel.0) : "memory"); } /// Reload es segment register. /// /// # Safety /// /// Sel must point to a present, valid segment in the GDT or LDT. /// Changing a segment will cause pointers to become invalidated. The /// only sound way to use this function is if the target segment has the /// same layout as the original segment. pub unsafe fn load_es(sel: SegmentSelector) { llvm_asm!("movw $0, %es " :: "r" (sel.0) : "memory"); } /// Reload fs segment register. /// /// # Safety /// /// Sel must point to a present, valid segment in the GDT or LDT. /// Changing a segment will cause pointers to become invalidated. The /// only sound way to use this function is if the target segment has the /// same layout as the original segment. pub unsafe fn load_fs(sel: SegmentSelector) { llvm_asm!("movw $0, %fs " :: "r" (sel.0) : "memory"); } /// Reload gs segment register. /// /// # Safety /// /// Sel must point to a present, valid segment in the GDT or LDT. /// Changing a segment will cause pointers to become invalidated. The /// only sound way to use this function is if the target segment has the /// same layout as the original segment. pub unsafe fn load_gs(sel: SegmentSelector) { llvm_asm!("movw $0, %gs " :: "r" (sel.0) : "memory"); } /// Returns the current value of the code segment register. pub fn cs() -> SegmentSelector { let segment: u16; unsafe { llvm_asm!("mov %cs, $0" : "=r" (segment) ) }; SegmentSelector(segment) } } pub mod interrupts { //! Interrupt disabling functionality. /// Enable interrupts /// /// # Safety /// /// Enabling interrupts when they are disabled can break critical /// sections. pub unsafe fn sti() { llvm_asm!("sti" :::: "volatile"); } /// Disable interrupts /// /// # Safety /// /// Should be paired with a call to [sti]. While interrupts are /// disabled, care should be taken not to sleep in any way, as this will /// cause a deadlock. pub unsafe fn cli() { llvm_asm!("cli" :::: "volatile"); } } } /// Represents a protection ring level. #[derive(Debug, Copy, Clone, PartialEq, Eq)] #[repr(u8)] pub enum PrivilegeLevel { /// Privilege-level 0 (most privilege): This level is used by critical system-software /// components that require direct access to, and control over, all processor and system /// resources. This can include BIOS, memory-management functions, and interrupt handlers. Ring0 = 0, /// Privilege-level 1 (moderate privilege): This level is used by less-critical system- /// software services that can access and control a limited scope of processor and system /// resources. Software running at these privilege levels might include some device drivers /// and library routines. The actual privileges of this level are defined by the /// operating system. Ring1 = 1, /// Privilege-level 2 (moderate privilege): Like level 1, this level is used by /// less-critical system-software services that can access and control a limited scope of /// processor and system resources. The actual privileges of this level are defined by the /// operating system. Ring2 = 2, /// Privilege-level 3 (least privilege): This level is used by application software. /// Software running at privilege-level 3 is normally prevented from directly accessing /// most processor and system resources. Instead, applications request access to the /// protected processor and system resources by calling more-privileged service routines /// to perform the accesses. Ring3 = 3, } impl PrivilegeLevel { /// Creates a `PrivilegeLevel` from a numeric value. The value must be in the range 0..4. /// /// This function panics if the passed value is >3. pub fn from_u16(value: u16) -> PrivilegeLevel { match value { 0 => PrivilegeLevel::Ring0, 1 => PrivilegeLevel::Ring1, 2 => PrivilegeLevel::Ring2, 3 => PrivilegeLevel::Ring3, i => panic!("{} is not a valid privilege level", i), } } } /// The Task State Segment (TSS) is a special data structure for x86 processors which holds /// information about a task. The TSS is primarily suited for hardware multitasking, /// where each individual process has its own TSS. /// ([see OSDEV](https://wiki.osdev.org/TSS)) #[repr(C, packed)] #[derive(Copy, Clone, Debug, Default)] pub struct TssStruct { _reserved1: u16, link: u16, esp0: u32, _reserved2: u16, ss0: u16, esp1: u32, _reserved3: u16, ss1: u16, esp2: u32, _reserved4: u16, ss2: u16, cr3: u32, eip: u32, eflags: u32, eax: u32, ecx: u32, edx: u32, ebx: u32, esp: u32, ebp: u32, esi: u32, edi: u32, _reserved5: u16, es: u16, _reserved6: u16, cs: u16, _reserved7: u16, ss: u16, _reserved8: u16, ds: u16, _reserved9: u16, fs: u16, _reserveda: u16, gs: u16, _reservedb: u16, ldt_selector: u16, iopboffset: u16, _reservedc: u16, } use crate::gdt::segment_selector::SegmentSelector; impl TssStruct { pub fn new(cr3: u32, sp0: (SegmentSelector, usize), sp1: (SegmentSelector, usize), sp2: (SegmentSelector, usize), ldt: SegmentSelector) -> TssStruct { TssStruct { esp0: sp0.1 as u32, ss0: (sp0.0).0, esp1: sp1.1 as u32, ss1: (sp1.0).0, esp2: sp2.1 as u32, ss2: (sp2.0).0, cr3: cr3 as u32, ldt_selector: ldt.0, ..TssStruct::default() } } }